Gaming

Bethesda Promises to Update 'DOOM' After Closed Beta

'DOOM' beta performed well on PCs, and Bethesda's Robert Duffy announced the launch will be even better.

by Emily Gaudette

Bethesda’s DOOM open beta closed earlier this week, and this morning, the studio’s CTO, Robert Duffy, announced several of the beta period’s findings. A revamped and modernized DOOM game will launch on May 13 for Xbox One, PCs, and Playstation 4, returning gamers to the terrifying world of mutant extraterrestrials and Big Fucking Guns. Several familiar baddies — including Revenant, Mancubus, and Cyberdemon — will reappear as redesigned monsters. Overall, the PC version of the game “will expose a comprehensive set of advanced game and rendering options that will allow players to dial the experience up or down based on their individual desires or hardware capabilities,” Duffy explained.

Duffy went on to promise a series of updates, which he said were developed in response to beta player feedback. That list includes improved light, shading, post process, particles and F/X quality, a chromatic aberration toggle, and the ability to view and use a first-person hand-toggle. Gamers also requested updated performance metrics on-screen, and Bethesda says it will deliver.

We’re obviously excited for DOOM, and it’s especially thrilling to see Bethesda engaging with fans and reviewers pre-launch. While publications tended to rate DOOM highly, fans on Reddit were somewhat less enthused. As long as the game’s Mario Maker-style level editing tools are intact, we’re down.

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