Grant Stoner

I'm a gaming journalist who covers the industry from a disabled lens. My articles explore the accessibility initiatives made by development studios, as well as the representation of disabled people through consulting and exposure opportunities. When not discussing accessibility and the disabled community, I really enjoy writing features exploring my favorite franchises, namely the Pokémon series.

Retrospective

How Nintendo Finally Corrected a Glaring Paper Mario Mistake

The Thousand Year Door was my first true experience with the duality of accessibility and the disabled experience in games.

By Grant Stoner
Feature

Prince of Persia: The Lost Crown Proves Metroidvania Games Can Be Accessible

Developers spent years crafting and refining each option to ensure they could benefit disabled players, right up until launch.

By Grant Stoner
Year in Review

The 10 Most Accessible Video Games of 2023, Ranked

As the year ends, Inverse examines some of the most accessible games of 2023, highlighting exactly what made them great.

By Grant Stoner
Feature

How Mortal Kombat Pushes Video Game Accessibility Forward

One fatality at a time.

By Grant Stoner
Review

Forza Motorsport Just Set the Gold Standard for Accessibility in Games

Inverse score: 10/10

By Grant Stoner
Feature

"Danger Dumplings": How Arachnophobia Inspired a New Type of Gaming Innovation

The freedom to have the experience you want.

By Grant Stoner
Review

'The Last of Us' Part I on PC Is a Huge Missed Opportunity

Inverse Score: 6/10

By Grant Stoner
Accessibility Review

Dead Space Solves a Major Problem of the Survival Horror Genre

Inverse score: 9/10

By Grant Stoner
Gaming

Ubisoft proves the most important trend in video games didn’t happen overnight

“No one is questioning or needs to know why we’re making games accessible these days.”

By Grant Stoner

Disabled Destiny 2 players are changing the worst thing about online games

Are accessibility features and/or overpowered weapons cheating?

By Grant Stoner
Gaming

Gotham Knights’ accessibility features feel like an afterthought

Batcycle blues.

By Grant Stoner
Problem Fixer

Deathloop’s journey towards accessibility is one of redemption

Arkane’s journey towards a more accessible gaming future.

By Grant Stoner
Feature

How disabled 'Elden Ring' players conquered the Lands Between

From “pukefest” to platinum.

By Grant Stoner