Gaming Luminaries

Inverse Luminaries celebrates the leaders and visionaries across the video game industry.

Luminaries 2022
Elden Ring, Breath of the Wild 2, and 6 more games that will change the medium
by Jen Glennon, Steven Asarch, Hayes Madsen and Tom Caswell
Luminaries 2022
The Last of Us devs bet big on accessibility — and made a better game

“I was in very much a mood of, like, we can do anything.”

by Jen Glennon
Luminaries 2022
Ikumi Nakamura won E3. Now she wants to fix the games industry

The breakout star of E3 2019 has gone indie.

by Jen Glennon
Luminaries 2022
Super-streamer Ludwig Ahgren hates the same awful gaming trends that you do

The world is watching.

by Steven Asarch
Luminaries
After Nintendo, Reggie Fils-Aimé wants gamers to give the metaverse a chance

Don’t be a cynic.

by Tom Caswell
Luminaries
The King of Final Fantasy reveals why the series is “struggling”

Bring in the fixer.

by Hayes Madsen

Go deeper 🎮

The Inverse Interview

'Blue Prince' Was Not Made For Everyone, Creator Says

By Shannon Liao

The Game of the Year contender may be rated E, but it’s not for everyone.

Exclusive

Why Hades 2 Will Be Exclusive To One Console For Now

By Trone Dowd and Shannon Liao

Where it all begins. Again.

The Inverse Interview

We Asked GDC Award Winners What Indie Developers Need the Most, Here’s What They Said

By Hayes Madsen

Spotting a trend.

Exclusive

TMNT: Tactical Takedown Developer On Why It Was Surprisingly Easy To Kill Off Splinter and Shredder

By Hayes Madsen

Reach for the stars.

The Inverse Interview

Final Fantasy 7 Rebirth’s Battle Director Reveals Which Character Was the Toughest To Design

By Hayes Madsen

Finding the spark.

Preview

'Phantom Blade Zero' Already Feels Like the Next 'Black Myth Wukong'

By Hayes Madsen

A great first impression.

The Inverse Interview

Absolum Devs on Why Beat ‘em Ups and Roguelikes are a Match Made in Heaven

By Hayes Madsen

A new challenger.

The Inverse Interview

'Final Fantasy XIV' Devs Explain Why They Chose FFXI For the Game’s Latest Big Crossover

By Hayes Madsen

A crossover years in the making.

Interviews

Tales Fans Could Finally Play The Games Never Released In The West, Director Hints

By Hayes Madsen

The new Graces remaster could be just the beginning.

The Inverse Interview

'Avowed' Director Says 'Nobody's Looking For Things To Fill Hundreds Of Hours'

By Trone Dowd

Director Carrie Patel explains what makes Obsidian's approach to open-world RPGs so different.