Set in a grimdark medieval land plagued by war, Tails of Iron is equal parts The Punisher, Bloodborne, Redwall, and Dishonored, with a compelling story enhanced by a vibrant art style — and cute creatures.
Cute ... but brutal.
Punishing, methodical combat riffs on the souls-like genre with dodge-rolls, parry bashes, and fatal executions.
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Inverse previewed the game’s opening hour in a demo while speaking with Jack Bennett, co-founder of developer Odd Bug Studio.
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Bennett says the game’s style was inspired by Eastern European block printing.
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Shields are particularly useful.
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A bow and arrow is vital when handling flying bug enemies.
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Shops provide essential resources.
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Bennett also revealed that each individual object is drawn and placed at a different depth in the environment, giving it a unique parallax effect where every object shifts.
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The end result is deeply immersive.
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Slaying every frog general is your main goal.
But you’ll also encounter some dangerous moles.
Killing Greenwart, leader of the Frog Clan, is your ultimate goal. Only then will your kingdom be safe.
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Any gamers who love intense, visceral, and challenging combat will find a lot to enjoy, but it’s not for the faint of heart.
If you love dark fantasy and cute anthropomorphized animals, then Tails of Iron is a must-play.
Narration by Doug Cockle — the voice behind The Witcher’s Geralt of Rivia — makes Tails of Iron feel like a gripping fairytale nightmare.
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Heavy is the head that wears the crown...
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Tails of Iron will be released on PS5, PS4, Xbox Series X|S, Xbox One, Nintendo Switch, and PC on September 17, 2021.