Everything you need in your adventurer’s kit.
Dungeons & Dragons has never been more popular or easier to get into, but taking your first steps into the Forgotten Realms can still be daunting.
The current 5th edition of the game (or 5e) has dozens of sourcebooks and supplements to expand the game. We’ve narrowed those down to give you the most varied options with the fewest books.
Based on the popular D&D 3.5 setting of Eberron, this book gives you a whole new setting for your adventures. On top of the magic-powered technology and pulpy tone of Eberron, it brings new races and the Artificer class to the table.
Volo’s Guide to Monsters is packed with ways for dungeon masters to make D&D’s foes more vivid and interesting than ever. It even includes rules on playing as several species that are usually just enemies in standard D&D.
The Sword Coast Adventurer’s Guide fleshes out D&D’s default setting, the Forgotten Realms. It’s packed with new subclasses, spells, and other options to make the game feel more alive while still remaining classic D&D.
Writing a good mystery for players to solve can be a huge challenge for any dungeon master. Candlekeep Mysteries makes things easy with 17 short mysteries that can be played on their own or plugged into an ongoing campaign.
Built on the foundation of classic D&D adventure Curse of Strahd, Van Richten’s Guide to Ravenloft is a handbook for the spooky Ravenloft setting, complete with a brand-new adventure and tips for striking fear into your players’ hearts.
The Guide to Everything wasn’t enough? Here’s even more of everything. Tasha’s Cauldron is the perfect way to expand your game with wild new options for characters and encounters.